When Lara touches one of these the option to save is made available. In the PlayStation and Sega Saturn versions of Tomb Raider, saving the game is restricted to fixed save points within each level, marked by a floating blue save crystal. The Palace Midas level requires the player to utilise a magical process in order to complete the level. Some puzzles require the finding of items and keys.
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For example, some doors may be timed and Lara must use a lever to open it then cross a series of obstacles, usually requiring timed jumps. There are some puzzles in the game but they are more practical than mathematical. There are also numerous opponents that will do their best to kill Lara, and a whole host of traps and obstacles that inflict varying degrees of damage. Lara receives damage from dropping from great height, and a long enough fall will kill her. To get to another platform, Lara must grab onto the edge of the platform she is standing on, and shimmy across a group of edges before she can vault up. Some platforms may require Lara to perform a running jump, which causes her to grab the edge of the platform and then vault up. When Lara is jumping to another platform, she must execute a well timed jump for longer distances, with simple stationary jumps for shorter distances. This can be seen as unrealistic, but was impressive at its time, and does little to inhibit the gameplay. When confronted with a lion, it will run, stop to growl, run again, stop to growl again, and so forth. She automatically locks on to enemies and can run and jump while locked on, giving her the advantage to jump behind the enemy while shooting it in the back. She can run, walk, vault, shimmy, jump, move blocks, swim, swan dive, roll, shoot and perform numerous acrobatic aerial manoeuvres. Tomb Raider is third person perspective, with the camera following Lara. Famed for discovering several ancient sites of profound archaeological interest she made a name for herself by publishing travel books and detailed journals of her exploits. Her family disowned their prodigal daughter, and she turned to writing to fund her trips. Over the 8 following years she acquired an intimate knowledge of ancient civilisations across the globe. Unable to stand the claustrophobic suffocating atmosphere of upper-class British society, she realised that she was only truly alive when she was travelling alone. 2 weeks later, when she walked into the village of Tokakeriby her experience had had a profound effect on her.
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The only survivor, Lara learned how to depend on her wits to stay alive in hostile conditions a world away from her sheltered upbringing. After attending finishing school at the age of 21, Lara's marriage into wealth has seem assured, but on her way home from a skiing trip her chartered plane had crashed deep in the heart of the Himalayas. Lara Croft, daughter of Lord Henshingly Croft, was raised to be an aristocrat from birth.